Monday, June 1, 2009
Portfolio Entry: Transcendence
This is a two player co-operative horror game that me and my classmates made as our final project in our Bachelors education in Computer Science. We also competed in the Swedish Game Awards -09 with this game.
My role in this project was as the Project Leader and the 3D Engine programmer. Since we have had bad experiences with existing 3D Engines I decided to start creating my own 3D engine for the game about 6 months before we started working on the actual game. As of the end of march 2009 the engine consisted of 12,000 LOC.
Other than this I also worked on modelling the house (which was made in 3D Studio Max) and spent much time completing our in-house Collada parser.
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