- Compile game in frontend.
- Cook game, don't forget adding your maps to the maplist.
- Go to your UDKGame\Scripts folder and copy your game's .u file, in my case ZombieRoad.u, to UDKGame\CookedPC
- Copy all used packages from UDKGame\Content to UDKGame\CookedPC which would be things like maps, weapons, vehicles etc.
- Package game in Frontend.
- Done
Up to step 2 is easy to find. Step 3 you can find on the UDK forums if you do the correct searches. Step 4 is trickier.
Hopefully this saves someone else the trouble of finding this out the hard way.
Very useful. Got this link via google alerts. Not bad to have a check list.
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